Preprints
https://doi.org/10.5194/egusphere-2026-1198
https://doi.org/10.5194/egusphere-2026-1198
04 May 2026
 | 04 May 2026
Status: this preprint is open for discussion and under review for Geoscientific Model Development (GMD).

OhBemn (version 0.2): A Simple Boundary Element Method-model for Ocean Surface Waves

Gaute Hope, Patrik Bohlinger, Trygve Halsne, and Øyvind Breivik

Abstract. A simple Boundary Element Method-model is implemented for ocean surface waves. The model is supplied with a framework for calculating source parameters, constructing boundaries, calculating sea surface elevation, and reflection coefficients at trenches or partially reflecting boundaries. The model is open source, and is based on the open source model for the acoustic Helmholtz equation developed in Kirkup (1998). It is implemented in Python and Rust, and may be installed as a regular Python-package.

This type of models are suitable for domains that are separated by a sharp boundary (constant wave speed in each domain), like abrupt depth transitions (submarine trenches), coastlines and harbours. It does not account for refraction in the domain, but is particular useful for calculating the interference patterns caused by reflection and diffraction. This offers a complementary strength to ray-tracing models, which are particularly useful for modeling refraction. The model is a simple tool for computationally cheap exploration of wave propagation, and for studying the underlying phenomena which are often difficult to separate in more advanced models.

We present the basic theory, and the boundary conditions for common situations like breakwaters and harbours, trenches (coupled with estimates of reflection coefficient), as well as partially and fully absorbing boundaries.

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Gaute Hope, Patrik Bohlinger, Trygve Halsne, and Øyvind Breivik

Status: open (until 29 Jun 2026)

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Gaute Hope, Patrik Bohlinger, Trygve Halsne, and Øyvind Breivik
Gaute Hope, Patrik Bohlinger, Trygve Halsne, and Øyvind Breivik
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Latest update: 04 May 2026
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Short summary
Waves encountering underwater cliffs or harbours are reflected or bent. We describe a model which by calculating the wave field at the borders of a region, can calculate the wave field at any point. The method requires that the water depth is constant on each side of the border. It is open source, and the parameters for common cases are shown, such as the wave field inside the Alexandrian port or around an underwater canyon. It is complementary to other models, and can be run very quickly.
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