Preprints
https://doi.org/10.5194/egusphere-2023-2588
https://doi.org/10.5194/egusphere-2023-2588
21 Feb 2024
 | 21 Feb 2024
Status: this preprint is open for discussion.

The Long Game to mitigate earth system tipping points

Avit Bhowmik, Mark S. McCaffrey, and Oliver Kunkel

Abstract. The devastating impacts of triggering earth system tipping points are unfolding, not only in physical and infrastructural losses and damages, but also in increasing eco-anxiety and trauma. Here we present and discuss “The Long Game”, i.e. a concept of gamifying education for triggering action at scale and self- efficacy as well as facilitating active engagements in real-world socio-ecological projects through collaborations with transformation actors. The Long Game can serve as a pedagogical entry point for hosting and fostering unlearning and double loop learning processes in the education system. This in turn can trigger self-reinforcing positive social tipping across wider socio-behavioral, economic, technological and political domains for rapid mitigation of earth system tipping points as well as for healing eco-anxiety and trauma.

Avit Bhowmik, Mark S. McCaffrey, and Oliver Kunkel

Status: open (until 11 May 2024)

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Avit Bhowmik, Mark S. McCaffrey, and Oliver Kunkel
Avit Bhowmik, Mark S. McCaffrey, and Oliver Kunkel

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Short summary
Triggering positive social tipping requires leverage points. Education can create action at scale and self-efficacy and initiate active hope to trigger positive tipping dynamics across societies.